Top Ten Mario Video Games

With the stunning success of The Super Mario Bros. Movie it’s a great time to look back at the Nintendo franchise that inspired the film and rank them in order of awesomeness! How does this list compares to yours? Be sure to drop a comment.

10. New Super Mario Bros

As Mario’s first new side-scrolling game in several years, this title was released for the Nintendo DS and brought a new visual style to the series that was continued for many games after it and was highly influential. It was a return to Mario’s roots after many 3D games were released, with fun 2D levels and multiple power-ups and secrets to explore.

9. Super Mario 3D Land

This title for the Nintendo 3DS has Mario going through familiar 3D levels, but the action is similar to his earlier 2D side-scrolling games, and it has the return of his iconic raccoon suite from Super Mario Bros 3. The levels are great fun to play and are an inspiration for the later 3D World game.

8. Super Mario Land

Mario’s first portable game for the Game Boy is simple, but incredibly fun and shows how easy it is to pick up a Mario game and have a great time. Based on the NES original, the levels are short, but exciting and challenging. The game even has side scrolling shooting levels, which provides a unique experience in Mario games.

7. Super Mario Bros 2

Mario’s second NES game is in some ways the most unique. He travels to the  dream world of Subcon and battles a new enemy named Wart and his shyguy minions. The action is different from every other title and features his brother Luigi and his friends Peach and Toad as playable characters for the first time. The ending sequence is also a fan favorite, which reveals it was all a dream.

6. Super Mario 3D World

An evolution of the earlier Super Mario 3D Land, having Cat Mario running through fun and exciting levels in a 3D world is something every Nintendo fan should experience and the cat suit is perhaps Mario’s best powerup, The remaster of this title includes Bowser’s Fury, which is the first foray into an open world Mario game that is a fun hint of things to come for future Mario games.

5. Super Mario Bros 3

Mario’s last NES title was his best on the console. This title featured a return to the Mushroom Kingdom and showed for the first time, Bowser’s kids, such as Lemmy Koopa, Wendy O Koopa, and Ludwig Von Koopa, to name a few, who have become fan favorites in their own right and have appeared in many other games, as well. This game expanded on the original game in a huge way, with an overworld to go through, and new power ups such as Mario’s raccoon suit that enable him to fly. Taking off and flying above your foes is an epic moment in Mario gaming!

4. Super Mario World

The high point of 2D mario gaming, this launch title for the Super NES had Mario’s dinosaur pal Yoshi appearing for the first time running through beautifully designed areas in Dinosaur Island while battling Bowser and his offspring, the Koopa Kids. This game perfected everything that came before, such as an interactive overworld, a Superman-like cape to fly around, and a huge amount of levels to explore.

3. Super Mario 64

This was the first and arguably the most influential 3D game of all time. Being able to move Mario in a fully immersive 3D world changed video games forever and had you going though varied and exciting levels while battling Bowser and his minions. The first time you were able to move Mario in any direction and explore Peach’s castle is a moment that so memorable and is just one of many such moments that Mario games have provided.

2. Super Mario Bros.

The original that reinvigorated the video game genre after the Atari crash of 1983, this side-scrolling classic introduced Bowser, Princess Peach, goombas and the Mushroom Kingdom that are now icons for all gaming. The numerous levels and secrets in each world were groundbreaking at the time and made Mario a household name.

1. Super Mario Galaxy

The pinnacle of 3D Mario gaming, this adventure has Mario soaring through outer space in wildly inventive levels that changed how 3D platformers were played. The sheer fun and excitement of this game is what makes Mario an icon who long ago surpassed his gaming roots and now is a movie star.

C.S. Link

The SUPER Mario Movie We’ve Been Waiting For

(SPOILERS WILL BE FLAGGED AT THE BEGINNING OF THE PARAGRPAHS CONTAINING SPOILERS)

It is finally time that the Super Mario Bros. franchise gets an ACTUAL movie (don’t bring up the 1993 live-action one…), but is it any good? Critic scores on Rotten Tomatoes and Metacritic gave the movie a 55% and a 47%. Those are low very low scores compared to the audience scores, which are a high 98% and an 86%. Why are the critic scores so low? This will be discussed later in the article; anyway, The Super Mario Bros. Movie, in my opinion, is a fun and referenced-packed adventure that can be watched by all ages, but is especially more enjoyable for the biggest Mario fans. Of course, it isn’t perfect. As my main issues are with the general pacing which leads to lack of substance in some scenes, as well as other scenes being pushed down to compensate with the little time the movie has.

The Super Mario Bros. Movie begins with out two brothers, Mario and Luigi, living in Brooklyn, New York struggling to get their new plumbing business off the ground and running. Their family do not help them at all, giving them words of scolding rather than encouragement. After seeing on the news that Brooklyn is having a massive plumbing problem, they rush to the scene, desperate to get their names out there. They arrive and pull some shenanigans, which then ends with them underground in a pipe maze. They find our iconic green pipe and get pulled into this warp dimension; Luigi gets sent to the Dark lands, and Mario to the Mushroom Kingdom.

The voice acting in this movie was stellar and I definitely owe everyone on the VA team an apology for my past pessimism when they were announced, especially with Chris Pratt as Mario. He was definitely one of the best performances in this movie, followed by Charlie Day as Luigi, Jack Black as Bowser, and Anya Talor-Joy as Princess Peach. How could we talk Mario without his original voice actor, Charles Martinet? It was confirmed that he would be in this movie, but I really wish we got to hear more of him, honestly.

The animation in this movie was stellar and groundbreaking compared to what Illumination usually churns out. You could really tell they improved a lot and cared about making this movie the best they could produce. The animation truly compliments the brilliant settings designed for this movie. But there are some parts where you could really tell that this was an Illumination film, not that that’s a bad thing this time around.

(SPOILERS) I will now talk about the number of references that I noticed in The Super Mario Bros. Movie. Despite not being a big Mario fan, I was still able to pick out a LOT of fun refences sprinkled into this movie. My favorites being references to other Nintendo games, like Star Fox and Punch-Out, and the worldbuilding and designs in this film. The Mushroom Kingdom was amazing and masterfully crafted with Easter eggs of the past Mario games; the Mushroom Kingdom was definitely my favorite place in the whole movie. Then there were Easter eggs to Super Smash Bros., which keeps the tradition that the Sonic the Hedgehog movies started of referencing the classic games that inspired the films.

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The Return Of James T. Kirk?

Sure, this title seems like your typical Aprl Fool’s Joke on Trekkers, but the possibility in official Star Trek canon was raised last week with the recent Star Trek: Picard episode, “The Bounty”. Spoiler warning for anyone who has not seen the episode.

During the episode Worf, Riker and Raffi raid the clandestine Daystrom Station. Unlike the noble, scientific think tanks named after Daystom shown and mentioned in other Star Treks, this orbital facility was the 25th century version of Area 51. The station stored many of Starfleet Intelligence’s top secret technology, weapons and alien contraband. The Daystrom Station was littered with many Star Trek Easter eggs and call backs, but the one that raised the most eyebrows among fans was the revelation that the station had the remains of Captain James T. Kirk.

The last time Kirk was seen onscreen, as played by William Shatner, was in the 1994 film Star Trek Generations. The late, great captain of the starship Enterprise met his end anticlimatically when he fell off a bridge while aiding Captain Jean-Luc Picard. To many fans this was an unsatisfying way to kill off the beloved Enterprise captain as they felt he warranted a more heroic death. Of course, this was not the last fans saw of James Kirk as he was portrayed by other actors, notably Chris Pine and Paul Wesley. But Shatner’s version of Kirk remains the definitive Kirk that is beloved by fans and many hoped that the actor would someday reprise the role. The closest we got to that was in Star Trek: Enterprise where there were plans for Shatner to reprise the Mirror Universe version of Kirk, and Shatner was slated to cameo in the Star Trek reboot film, but these plans never came to be.

Shatner himself expressed his dissatofaction with the way his character died on screen and went as far as to co-author a series of books with Garfield and Judith Reeves-Stevens where Kirk was resurrected. The first of these post-Star Trek Generations books was The Return and its plot revolved around Kirk being revived by Romulans using Borg technology to use him against the United Federation of Planets. Kirk with the aid of many Star Trek heroes overcame this plot and went on to live a full life in the 24th century. The books, called the Shatnerverse, are considered an alternate reality for obvious reasons, Still, they were popular with Kirk fans.

Getting back to Star Trek: Picard, which is official Star Trek canon, when Raffi passed by a containment unit in the Daystrom Station, a holographic display showed an image of a skeleton with the signage “James T. Kirk”. This image also had some biographical data and what was interesting was that the display revealed that Kirk was “critically injured” in the events of Star Trek: Generations. It does not say that he died in the film even though Picard was clearly seen standing over Kirk’s grave. So what gives?

Technology will be much more advanced in the far future, especially when it comes to medicine. For all we know a critical injury like falling off a bridge and being clinically dead as we know it today may not be the actual end of a person’s life. It can be possible to revive a person hours after death in the future and it’s possible this could be top-secret technology in the Federation that is reserved for very important people. Or perhaps Kirk remained dead but Starfleet Intelligence and its black-ops offshoot Section 31 may be trying to clone James T. Kirk for their own reasons. This is not far fetched since the Romulans cloned Picard in the film Star Trek Nemesis.

Most likely nothing will come of this, but this Easter egg is fertile ground for future screenwriters. It is also unlikely that Shatner, who is in his early nineties, will reprise his role one last time. However, this tantalizing Easter egg gives fans of the legendary James T. Kirk some hope that he can somehow return someday for one last, great adventure, at least in their imaginations. After all, legends never die.

Top Ten Worst Star Trek Captains

We’ve celebrated Star Trek’s legendary starship captains, but for every Kirk, Picard or Sisko there are some truly horrendous captains that appeared in the Star Trek television shows and films. Here are the worst Star Trek captains in the history of Starfleet.  

10. Captain Liam Shaw (Star Trek: Picard Season Three)

Command: U.S.S. Titan-A, NCC-80102-A

This guy is certainly the best of the worst. Shaw is abrasive, rude, risk-averse and an all-around jerk. But what cements Liam Shaw’s place on this list was how he dumped command of his ship, the Titan A, onto Will Riker, instead of acting like a real captain and getting the Titan out of danger. Still, many times during Star Trek: Picard, Shaw was the voice of reason and he was not afraid to say “Wait a minute, should we be doing this?” whenever our heroes ran off to danger. Also, he often was a scene stealer thanks to Todd Stashwick’s acting skills, especially once we learned he was a survivor of the Battle of Wolf 359.

9. Captain J.T. Esteban (Star Trek III: The Search for Spock)

Command: U.S.S. Grissom, NCC-638

The list has many risk-averse commanding officers and J.T. Esteban is great example of this trait. During his brief appearance in the film, Esteban came off as an unyielding, by-the-book type who refused to listen to reason. What was even worse with Esteban was that he was too slow to react to sudden developments and this cost him his life, along with the crew of the Grissom when the Klingons destroyed his ship.

8. Captain John Harriman (Star Trek Generations)

Command: U.S.S. Enterprise-B, NCC-1701-B

“It won’t be installed until Tuesday!” was the infamous catchphrase from this hapless captain. Harriman had the unenviable task of following up the legendary James T. Kirk as he assumed command of the Enterprise B during the opening scenes of Star Trek Generations. Right away, Harriman was in over his head and was frozen with indecision as he tried to command the Enterprise literally under the shadow of Kirk.

7. Captain Lawrence Styles (Star Trek III: The Search for Spock)

Command: U.S.S. Excelsior, NX-2000

Styles was a pompous, egotistical jerk who had the audacity to think his shiny new Excelsior was superior to the original Enterprise. Yes, the Excelsior was new with the latest tech, but that does not mean it becomes a legend. The minute he was introduced in the film and displayed a dismissive attitude towards the Enterprise and the original crew, fans instantly disliked him and for good reason. One of the best moments in the film was when he saw his beloved ship suffer an epic malfunction as it tried to pursue the Enterprise as it took off on its last voyage.

6. Captain Gabriel Lorca (Star Trek: Discovery Season One)

Command: U.S.S. Discovery, NCC-1031

The captain of the Discovery was popular when he was first introduced due to his no-nonsense and stern attitude that was a more realistic portrayal of a commanding officer. He even gave the disgraced Michael Burnham a chance to redeem herself by posting her on the ship. However, once it was revealed that Lorca was actually a manipulative wannabe despot from the Mirror Universe, he earned a permanent spot on this list. It’s too bad Lorca turned out to be such a dick, for a while, he was the best character on the show.

5. Captain Ben Maxwell (Star Trek: The Next Generation “The Wounded”)

Command: U.S.S. Phoenix, NCC-65420

The ends clearly do not justify the means with this starship captain. He has a tragic backstory where his family was killed by Cardassians during a war. In the episode “The Wounded”, Maxwell took it upon himself to launch preemptive attacks on Cardassians with his starship, the Phoenix, because he was convinced the Cardassians violated a treaty with the United Federation of Planets and were rearming themselves against the Federation. Even though in the end he was correct, his actions nearly sparked a war between the Federation and the Cardassians that the Federation was not in the condition to fight after Starfleet was decimated by the Borg earlier in the season.

4. Captain Ronald Tracey (Star Trek “The Omega Glory”)

Command: U.S.S. Exeter, NCC-1672

How this lunatic ever passed Starfleet Academy is anyone’s guess. First, he got his crew killed when he led a landing party on one of those parallel worlds and contracted a virus that killed everyone on his ship, the Exeter. Then, he openly violated the Prime Directive by taking sides in a local war on the planet. This he did to supposedly provide immortality to humanity. Finally, he tried to get the locals to kill Kirk, Spock and McCoy by exploiting their superstitious beliefs. Great job there, Tracey.

3. Captain Rudy Ransom (Star Trek: Voyager “Equinox, Part I and II”)

Command: U.S.S. Equinox, NCC-72381

Here is another fallen Starfleet captain who flagrantly violated the Prime Directive. Stranded in the distant Delta Quadrant, Ransom and his ship, the Equinox, had suffered numerous calamities. Desperate for fuel to get home faster, Ransom’s crew discovered that dimensional beings generated a power source for the Equinox, but the beings had to be murdered for the fuel.  This led to a disastrous conflict with the Voyager and its crew. Special dishonor also has to go to Ransom’s first officer, Maxwell Burke, for taking command of the Equinox from Ransom after the captain began to see the error of his ways.  

2. “Captain” Tim Watters (Star Trek: Deep Space Nine “Valiant”)

Command: U.S.S. Valiant, NCC-74210

This insufferable snot-nosed punk deserved to be killed for his arrogance. He gets the title of captain in quotes because he was just an elite cadet who wound up in command of the Valiant when the ship’s crew was killed. So, he doesn’t even deserve to be called a captain. Anyway, during his dictatorial command he refused to listen to reason, threw people who disagreed with him in the brig, and let his arrogance kill the remaining crew of the Valiant when he foolishly led a doomed attack on a Jem’Hadar battlecruiser. In the words of Nog, who was one of the few survivors, “in the end, he was a bad captain.”

1. Captain Edward Jellico (Star Trek: The Next Generation “Chain of Command, Part I and II”)

Command: U.S.S. Cairo, NCC-42136 and U.S.S. Enterprise-D, NCC-1701-D

Man, was this guy a raging A-hole! Super strict, authoritarian, obtuse, antagonistic, unwilling to listen to others, Jellico just rubbed people the wrong way. After taking command of the Enterprise D from Jean-Luc Picard, Jellico quickly alienated the ship’s command officers with his brusque, My-Way-Or-The-Highway style of command. Sure, his manner of running things was effective, and arguably realistic according to those with military experience, but he had everyone so wound up that morale plummeted badly on the ship. It was no wonder that we cheered when Riker finally told him off. Unfortunately, this jerkwad was eventually promoted to an admiral as seen in Star Trek: Prodigy, and he has not changed a bit.

Anyone has a different list of captains that should be mentioned? Feel free to leave a comment!

José Soto

The Last Of Us Is First As A Faithful Adaptation

The television adaptation of the video game The Last of Us concluded its first season on HBO Max. Ever since it premiered this past January, the TV show has received widespread acclaim from critics and fans for being both a faithful adaptation and for its quality.

The Last of Us stands apart from your typical post-apocalyptic fare in many ways. For starters, despite its premise being similar to other post-apocalyptic yarns, it does not involve undead flesh-eaters. It is more contemplative and offers richer character studies as the main characters face moral dilemmas every moment of their fragile existence.

The Last of Us takes place in an alternate world where a fungal infection that started in 2003 destroyed our society as the parasitic fungus, called Cordyceps, altered the brains of its victims and turned them into mindless savages. Their humanity gone, the infected victims ran rampant through society as they infected others though bites and savage attacks. During the outbreak, the world descended into anarchy and the United States basically became lawless as murderous gangs and warlords rule the land except for certain cities that are run by the tyrannical FEDRA (Federal Disaster Response Agency). FEDRA is barely able to maintain some meaure of order through an iron fist and are opposed by a rebel group called the Fireflies. The show picks up twenty years later and stars Pedro Pascal as Joel an embittered survivor who lives a hard existence in the crumbling remains of Boston, which is barely controlled by FEDRA.

Joel is hired by the leader of the Fireflies, Marlene (Merl Dandridge, who is the only actor to reprise the same role from the video game), to transport a young teenage girl called Ellie (Bella Ramsey) across the country to a Firefly-operated medical facility. Joel soon learns that Ellie is immune to the Cordyceps and is humanity’s only hope to recover from the pandemic. At first distrustful and hostile towards each other, the two gradually form an intense bond as they travel through the hostile continent.

While it is true the basic premise strongly echoes that of Pedro Pascal’s other popular TV show, The Mandalorian, The Last of Us differs greatly because of its themes and dark nature.

At its core, The Last of Us is a character study of two hardened survivors and the emotional trauma they suffer and how they rely on each other to heal emotionally.

From the very first episode, we see the start of the pandemic and its immediate and devastating effect on our society as we follow Joel, who lost his daughter Sarah (Nico Parker). This event nearly destroys Joe,l who became hard, bitter and even cruel. We get hints that he did evil things in order to survive and his only goal is to reconnect with his brother Tommy (Gabriel Luna), who is located in Wyoming. Unlike Joel, Tommy is shown to be more idealistic and was a member of the Fireflies. Joel, who is desperate to connect with a family member agrees to take Ellie with him from Boston to her destination out west.

During their journey, Joel and Ellie encounter different types of people who have fascinating and even tragic stories. One episode (“Long, Long Time”) was nearly devoted entirely to a survivalist named Bill (Nick Offerman) who finds a renewed purpose in life, which is to protect and love Frank (Murray Bartlett), a survivor that made his way to Bill’s fortified territory. While that episode showcased the good in humanity, the penultimate episode “When We are in Need” showed us the worst as Ellie is captured by David (Scott Shepherd), a monster who poses as a pastor and is a would-be savior for a desperate town.

Unlike the video game, which was more devoted to accomplishing tasks (get certain items to enter a room, as an example) or battling the infected or FEDRA, the TV show focuses more on exploring the characters and themes, such as collectivism versus individualism. This theme is very central in the last episode “Look for the Light” as we see that while Joel and Ellie are able to heal from their mental wounds they still deal with ethical and moral issues, especially Joel. The actions taken by the characters are very morally dubious and leave you wondering about their moral centers.

While this more nuanced and layered exploration of characters and themes will be appreciated by many seeking something different from all the recent zombie shoot-em-ups, it may leave fans of the classic video game disappointed. It is very faithful to the video game, with it even lifting entire lines of dialogue, and it has tons of Easter eggs and references to the game. However, at times the TV show is light on action scenes as the infected barely appear in some episodes. They do not feel like a constant threat like in the game or your typical episode of The Walking Dead, nor is it as violent. Instead we see the impact of the Cordyceps infection in the ruined landscape of America and how the pandemic brought out the worst in people.

It goes without saying that Pedro Pascal and Bella Ramsey are the highlights of The Last of Us as the two have a natural chemistry which made their characters so endearing. Bit by bit, we see Joel quietly dropping his emotional barriers and rekindle his humanity as he forms a parental relationship with Ellie. She too, undergoes an emotional transformation as she learns about survival from Joel and looks up to Joel as the father figure she never had and needed. Through their ordeals, the two find a renewed purpose in life. For Joel his goal is to protect this young girl as he transferred his feelings over Sarah to her and in a sense accomplished with Ellie what he could not with Sarah. For Ellie, she becomes a Moses-like figure who is resolved to be able to lead humanity out of darkness with her immunity to the Cordyceps. How well they accomplished their purpose made for a wrenching finale as its emphasized how fragile and flawed the two really are.

The Last of Us is as captivating and intense as the classic video game. It also demonstrates that it is possible to be able to faithfully adapt engrossing video games into live-action media, as by the last seconds of the final episode, we’re left wanting to see more of this world and its characters.