The Post-Superhero Film & TV Era

As we move further into this decade, it is apparent that the superhero era in films and TV shows has ended. We all know about the hurdles many recent superhero films and TV show have faced with diminished quality and profit. Guaranteed would-be hits like The Marvels or The Flash failed spectacularly last year and help cement that the superhero films and TV shows are no longer as popular at they were in the previous decade.

This does not mean that there won’t be anymore superhero films or TV shows or that they will never be popular again. There are several superhero films and TV shows in various stages of development and it is possible that a new era could arise. It has happened before. Back in the early 2000s, superhero films became dominant in films thanks to the success of Spider-Man and X-Men, but they then diminished in quality and several films did not perform well. However, as we all know the Marvel Cinematic Universe (MCU) exploded on the scene and launched an even more successful and popular era of superhero films and TV shows. It is similar to what has happened with the comic books that inspired these live-action films and TV shows.

As comic book fans know, comic books have had their ups and downs throughout history with different ages. When they first came into prominence in the late 1930s they sold very well, but by the mid 1950s comic books declined in popularity and sales until the release of Showcase #4, which revamped the Flash and introduced a new age of comic books. Essentially, the eras come and go in cycles with comic books as they reinvented themselves and there is little reason to doubt this won’t happen with superhero films and TV shows. For all we know this year’s Deadpool & Wolverine will usher in a new age of superhero films and TV shows. Or it may be a while as other genres capture the attention of viewers as they offer a fresh new take on superheroes.

So, until then what genre can replace the superhero films and TV shows in terms of prominence and popularity?

It is too early to tell, but we have a couple of contenders: video game-based properties or monster-based properties.

The MonsterVerse based on giant kaijus like Godzilla and King Kong has proven to be unexpectedly popular, while Godzilla Minus Zero blew away audiences and critics with its high quality and success. There are plans for films based on classic movie monsters like the Wolfman and Frankenstein’s monster, which could fulfill the failed promise of the so-called Dark Universe from ten years ago. The only issue with these monster films is their limited scope in terms of story. It is difficult to make compelling stories that focus on giant monsters while ignoring poorly developed human characters. But it is possible, again look at Godzilla Minus Zero.

On the other hand, video games have provided ample material for filmmakers to mine from. The most popular video games are based on science fiction, horror and fantasy and everything in between. In the past, films based on video games fared poorly as filmmakers were unable to translate what made the games so popular into film.

However, there have been many recent films and TV shows based on video games that were wildly successful and were well received. These include Sonic the Hedgehog, The Super Mario Bros. Movie, Five Nights at Freddy’s, The Last of Us, The Witcher, Halo and most recently Fallout. Although the quality and success of these projects varied, it is clear that they are becoming more and more prominent in theaters and in streaming services. These properties are just the tip of the iceberg of available video games that are practically begging to be adapted to live-action. There are plans to produce films and TV shows based on The Legend of Zelda, Death Stranding, Borderlands, Minecraft: The Movie, Metal Gear Solid, Mass Effect and Bioshock. Of course, we will also be getting sequels and new seasons like Sonic the Hedgehog 3, The Last of Us, Knuckles, Five Nights at Freddy’s 2, and Tomb Raider: The Legend of Lara Croft. The subject matter of these projects range from alternate history, hard sci-fi, horror and animated cartoons.

Will these films duplicate the success of the MCU and other superhero films and TV shows? It’s hard to say at this point, but do not be surprised if some video-game based property explodes and captures the public zeitgeist. The Super Mario Bros. Movie was able to do this given that it earned over $1 billion when it was released last year. It’s possible that the sequel could earn more money and cement the Mario Brothers as the next big thing. Or maybe it will be some other video game property. The future is wide open for video game-based films and TV shows to dominate the public consciousness.