
After nine long years of waiting through countless script rewrites (12 to be exact), overall restarts, company changes, and even director switches, the Five Nights at Freddy’s movie is finally upon us. In just one week, we will see the beloved animals we’ve become acquainted with on the big screen. As a fan of the online game Five Nights at Freddy’s (FNAF) since 2014, to say I’m excited for this movie is the understatement of the century. Jason Blum, Emma Tammi, and of course, Scott Cawthon worked tirelessly through the many road bumps of production and were determined to deliver Freddy and the gang to the big screen.

Alright, you may be wondering, “How big of a FNAF nerd is this guy?” and to that I say, be prepared. My journey started where most people did, with famous YouTuber, Markiplier’s Five Nights at Freddy’s gameplay. I remember being frightened and Bonnie’s uncanny appearance in the thumbnail when I was only a kid (I didn’t even know he was a bunny back then, since his ears are cropped out of the frame on that video). Since then, I’ve kept up with every game entry, piece of media, and how could anyone forget the massive waves of merchandise, good or mediocre. My room ia practically walled with many of the franchise’s posters, I have over 60ish plushies, and I have almost every book ever produced in the franchise. To say this movie was a dream come true is underexaggerating my excitement! Alright, you may be wondering, “How big of a FNAF nerd is this guy?” and to that I say, be prepared. My journey started where most people did, with famous YouTuber, Markiplier’s Five Nights at Freddy’s gameplay. I remember being frightened and Bonnie’s uncanny appearance in the thumbnail when I was only seven (I didn’t even know he was a bunny back then, since his ears are cropped out of the frame on that video). Since then, I’ve kept up with every game entry, piece of media, and how could anyone forget the massive waves of merchandise, good or mediocre. My room is practically walled with many of the franchise’s posters, I have over 60ish plushies, and I have almost every book ever produced in the franchise. To say this movie was a dream come true is underexaggerating my excitement!
The four main animatronics, Freddy Fazbear, Bonnie, Chica, and Foxy have been treated with immense care when thinking about how to translate them into real-life functioning robots and suits. They are almost ripped straight from the video games, and I couldn’t be more grateful for that. I think despite it being a horror movie, it has a major chance to stand out among great video game adaptations, alongside The Super Mario Bros. Movie, Sonic the Hedgehog 2, and Arcane. It is projected to be the highest grossing opening for any horror film ever, which shows the power of our fan base. It’s safe to say I think we are all excited for this movie!

And of course, how could we wrap up our discussion of the FNAF movie without talking about Scott Cawthon’s upbringing. When Scott was starting off with computers, he first made direct-to-video short movies; in fact, they were Christian movies! He made a less than stellar paycheck doing this, so he eventually turned to game development. His first notable game was titled: The Desolate Hope. In this game, you play as a sentient coffee maker running through this dark and mechanical world filled with giant robots. Of course, this would be part of the inspiration for Five Nights at Freddy’s, but the true spark was with his last game before FNAF, Chipper and Sons Lumber Co.
This game was thought by most people as just okay. Some people thought it was bad however, and one person left a review that would change the course of Scott’s life. Scott was not a “great” modeler back then, so this person commented that the game was boring, and that Chipper looked like he was a scary animatronic bear and belonged in a horror game. SPARK! After this, Scott put together Five Nights at Freddy’s, which was about a security guard in a Chuck E. Cheese-type of restaurant at night who is stalked by deadly animatronic robots that came to life. Cawthon even looked to fund the game online. Unfortunately, he raised zero dollars, but of course, releasing it through self funding more than paid back for the development of the game.

Now that we’ve talked about the developer, I think it’s time to talk about what I think the story of the movie will be. Spoilers will indeed follow.
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