Theme Park Wars: Star Trek Vs. Star Wars

  

Theme parks are in a constantly competing with each other with new rides and attractions. Some of the most successful ones are those based on popular science fiction properties. As fans know, Star Wars and Star Trek have taken part in these so-called theme park wars.

Star Tours Past & Present

One of Disney’s greatest rides is Star Tours based on the Star Wars films. It is located in Disneyland, Disney’s Hollywood Studios, Disneyland Paris and Tokyo Disneyland. It was recently given a major facelift by adding new 3D adventures and is now open in the first three parks.

The original Star Tours took place in the Star Wars Universe shortly after the events of Return Of The Jedi. Star Tours was a galactic tour company that offered rides with their fleet of StarSpeeder 3000s. Riders entered a building whose architecture resembled one from the Star Wars films. Inside was a large queue area/spaceport that featured a full-scale mockup of a StarSpeeder 3000. R2-D2 was mounted on top of the vessel and an audio-animatronic version of C-3PO could also be seen in this area. The audio-animatronics of these robots were very well done and looked authentic.

The trip was supposed to take riders to Endor’s moon. However, once onboard the craft, which was a simulator, the pilot droid RX-24 (voiced by Paul Reubens) overshot the moon. The ship and riders wound up in a couple of cosmic misadventures, culminating in a crossfire between Rebel X-Wing fighters and TIE fighters around another Death Star.

It was a fun ride and an instant hit when it opened in Disneyland in 1987. However as with all rides, it grew stale for many veteran riders. Other more elaborate simulator rides came out afterwards that amped up the thrills and effects. Still this ride remained a popular mainstay in the parks.

Eventually George Lucas and Disney decided to upgrade the rides. The storyline was changed and new films were produced in 3D. The new version called Star Tours: The Adventures Continue  (unofficially called Star Tours 2.0) emphasized the fact that it now features several different scenarios for riders. It made its debut in Disney’s Hollywood Studios on May 2011 and opened a bit later in the other parks. This ride now takes place in between Episodes III and IV.  While R2-D2 plays the same role in the new version, C-3PO has a larger role as an accidental pilot inside the spaceship. The queue area remains largely the same but is enhanced with large video screens featuring shots of different worlds seen in the Star Wars films. Plus, the re-named StarSpeeder 1000 is now painted with red highlights. RX-24 can also be spotted in the queue as a defective droid.

In the new plotline, Imperial stormtroopers, sometimes led by Darth Vader, attempt to board the StarSpeeder 1000 because one of the riders (randomly chosen and shown on a monitor) is actually a Rebel spy. After escaping, riders go onto two distinct destinations and receive a holographic message from either Admiral Ackbar, Yoda or Princess Leia to deliver the spy to safety.

Destinations include Tatooine, Kashyyyk, and Hoth. What riders experience is completely random and each ride feels new. All in all, there are about 54 different scenarios that can be experienced. This is a great innovation since it keeps the ride fresh and the effects are pure, jaw-dropping eye candy. Even the Naboo scenes with the Gungans and Jar Jar Binks are entertaining.. The new version was an immediate hit. Excited fans rode it over and over again and is building a solid following.

Trek Encounters

Open from 1998 to 2008, Star Trek: The Experience operated in the Las Vegas Hilton as a mini-theme park inside the hotel. The signature attraction there was Klingon Encounter. Saying it was the only ride in the Experience before BORG Invasion 4D opened in 2004 was inaccurate because guests could still enjoy the Star Trek museum (part of the queue line before the ride) and cavorting at Quark’s Bar. Those were attractions in their own right.

The Klingon Encounter ride started off as any typical simulator ride. Guests would line up in rows behind closed doors and received boarding instructions via video. But the ride took things a step further and fully immersed guests into the Star Trek Universe. A power blackout plunged the room into darkness. Before anyone could react, strobe lights pierced the pitch blackness and then the lights came back on, revealing a transporter room of the Enterprise D complete with uniformed Starfleet personnel! The dumbfounded guests were led to an elevator which took them to a perfect recreation of the starship’s iconic bridge. The consoles and stations had the same exact Okudagrams that eagle-eye viewers noticed on DVDs. Commander Riker then appeared on the bridge’s main viewscreen and informed guests that they were transported into the future because some renegade Klingons wanted to capture one of the guests who is related to a certain starship captain. Then the guests left for the Enterprise’s hangar bay and boarded a Starfleet shuttle piloted by Geordi La Forge. The shuttle was the simulator ride. Onboard, riders faced off against pursuing Klingon Birds of Prey before traveling back to Las Vegas.

The entire ride was captivating, helped by the flawless recreation of the starship’s interiors and the actors who stayed in character throughout their performances. It all helped sell the illusion that modern-day guests time traveled into the future.

BORG Invasion 4D did a similar immersion but it wasn’t as involved or shocking as the Klingon Encounter. This time, guests simply visited a Starfleet science station with actors portraying Starfleet officers. The station’s monitors featured the holographic doctor from Star Trek: Voyager. Before long, the station comes under attack by the Borg (with an actual Borg drone invading the station) and guests were evacuated to a theater that doubled as an escape craft. The vessel’s 3D viewscreen showed an immense Borg Cube that captured the vessel. Inside the Cube, the Borg Queen appeared and attempted to assimilate the guests. At this point, effects like wind, fog and tactile sensations were used to create the impression of a Borg attack. Luckily the Voyager commanded by Kathryn Janeway showed up (seen on side monitors) to save the day. Continue reading

The Dark Side Of Spider-Man

Art by John Romita, Jr.

One of the biggest gripes from detractors of the film The Amazing Spider-Man is that it has a dark tone. They blame it on the film studio, which wanted to emulate the mood of the recent, blockbuster Batman films. These critics complain that the character isn’t dark and this new interpretation of Spider-Man doesn’t work for that reason.

However, if anyone looks at the entirety of Spider-Man’s comic books, it can be seen that the character has had dark moments. He isn’t always this light-hearted, happy-go-lucky wise guy that breezes through life. A closer look will show that often his world is bittersweet. Just as often as he loses while he wins. Spider-Man may win a climactic battle against the Green Goblin, but his alter ego Peter Parker faces eviction because he doesn’t have the money to pay rent.

Or the web swinger faces public hostility and derision from the police who consider him an outlaw. Usually, stories in the comic books portrayed him as being persecuted by trigger-happy policemen.

Then there are the tragic periods in Parker’s life.

Dark Origin & History

To start, in his debut story (Amazing Fantasy#15), his uncle is killed by a burglar and Parker learns at the end of the tale that he is responsible for his uncle’s death because earlier in the story, he

Art by Ross Andru

selfishly refused to stop the burglar during an unrelated robbery. It may not compare with the agony of the Punisher’s family being gunned down by mobsters but it’s not anything lightweight. Actually most superheroes have some kind of tragic catalyst that turned them heroic.

Throughout his history, Parker has endured many hardships since he’s become Spider-Man. Probably the worst, after his uncle’s death, is the killing of his girlfriend Gwen Stacy at the hands of the Green Goblin in The Amazing Spider-Man #121. This affected him deeply for several years and is a monumental event in comics because it was one of the first times that a main character’s loved one was killed and marked the end of the silver age of comics.

Going Too Far To The Dark Side

Spider-Man has gone through several grim, brooding periods. Some were rather forced and done to sell issues. This happened in the early ’90s after his supposedly deceased parents showed up alive and well from issues #366-389 in the first volume of The Amazing Spider-Man. At the end of that storyline, they were revealed to be robotic doubles sent by his deceased friend Harry Osborn (a.k.a. the second Green Goblin) to basically screw with Parker’s head. For several issues afterward, the web swinger lost it, he gave up on his Parker identity and ran around town emulating a dark hero like Batman. These issues were poorly written because they went overboard with his psychotic reaction. Unfortunately, this events led to the infamous Clone Saga.

There was also the infamous undoing of his marriage that was done using  a convoluted meeting with the demonic entity Mephisto in the storyline “One More Day”. Going completely against character, the creators had Parker make a deal with the devil to save his aunt with his marriage to Mary Jane being wiped from history as a price. This incident probably damaged Parker more than any other because it showed that by agreeing to deal with the devil he lost part of his soul. He seemed much less heroic. It didn’t have to be that way, the editorial board could have just had him get divorced and move on with his life, but they tampered too much with Parker’s integrity.

Memorably Bleak Moments

Art by Mike Zeck

But the character has faced dark events that were successfully told. Take the classic storyline “Kraven’s Last Hunt”,  written by J. M. DeMatteis, where his foe Kraven the Hunter defeats him, puts him in a death-like state and even buries him alive. Later Kraven assumes Spider-Man’s identity and becomes a twisted, violent version of the hero. Parker has to literally claw his way out of the grave and face his inner demons afterwards.

Then there was issue #36 of the second volume of The Amazing Spider-Man. Known as the  “Black Issue” it’s the one where Spider-Man dealt with the 9/11tragedy. There wasn’t anything cheery or fluffy about this story or the character. In fact, it showed how helpless and angry the superhero felt and it worked because since Spider-Man is more of an everyman character, it was easy to identify with him. We all felt like he did during that terrible day.

The web slinger’s bleakest moment was obviously when he died in Ultimate Spider-Man # 160. In the “Death Of Spider-Man” story arc, the Ultimate Universe version of Spider-Man fought desperately against his greatest foes and met his end after defeating the Green Goblin. It was one of the character’s most unforgettable stories. Thankfully, readers still have Peter Parker to root for in the regular continuity.

Art by Mark Bagley

Of course, not every storyline is bleak and dreary. The comic books balance the mood all the time with gritty stories like “Kraven’s Last Hunt” to more fun-filled yarns like “Spider Island” and even heartwarming ones like “The Kid Who Collects Spider-Man” (The Amazing Spider-Man #248). Actually DeMatteis’ Spider-Man tales often took on a philosophical and poignant bent with memorable stories like The Amazing Spider-Man: Soul Of The Hunter a sequel to “Kraven’s Last Hunt” and “A Death In the Family” (The Amazing Spider-Man #400). The bottom line is that throughout many tales, he faced many moral dilemmas and almost always rises to the occasion.

A Light Misconception

The general public has this misconception that Spider-Man is some kind of goody two shoes and that is largely due to how he is portrayed outside of comics. It probably all started during his first cartoon series in the ’60s and when he appeared in silly live-action segments of the kids’ program The Electric Company. Then whenever he appeared in other animated shows, the more grimmer stories couldn’t be used. This however led to lightweight shows like Spider-Man And His Amazing Friends.

Sam Raimi’s Spider-Man films also contributed to this lightweight perception. In the first two films, the character swings around New York yelling out “Wahoo!” with swooning fans cheering at him (a rare occurrence in comic books) and leaves behind perfectly typewritten notes saying “Courtesy of your friendly neighborhood Spider-Man”. The movies were enjoyable but felt cheesy at times. Things took a turn for the worst with Spider-Man 3 where the attempts to have the character go dark were as laughable as anything seen in the Joel Schumacher Batman films. This isn’t a slight against Raimi, his first two Spider-Man films are fun to watch. If anyone is to blame for this perception it could be the marketing people who want to make sure the character is kid friendly in order to sell more merchandise.

Regardless of marketing efforts, it was refreshing to see the character in a more realistic light during the recent movie which balances thing out. After all, like it or not, sometimes life is dark, even for Spider-Man.

Lewis T. Grove

Total Recall Is Easy To Forget

Let’s get to the point, the Arnold Schwarzenegger version of Total Recall is better than this new one with Colin Farrell. I have to admit I never read the source material by Philip K. Dick that both films are based upon. So I judged this film on how it compares to the 1990 version and the level of satisfaction I get from watching it.

The original sci-fi classic is superior because of Schwarzenegger’s forceful type A personality, which is both abrasive and appealing at the same time. He has action-motivated comedy timing, delivering lines with a unapologetic Austrian accent. That movie had your classic Schwarzenegger lines and Arnold’s nature blended perfectly with Paul Verhoeven’s stark vision of the future. It was easy to buy that Schwarzenegger’s character of Douglas Quaid grew into a freedom fighter, he was someone you could cheer. In the new version of Total Recall, Farrell’s character is more of a scared loner and less heroic. It’s largely the same premise, a bored factory worker in the future tries to have exciting memories implanted into him but learns he’s some kind of super spy and involved with a wide conspiracy with everyone out to kill him including his wife. On a side note, one of the few things I liked about this Total Recall were the two main women. Kate Beckinsale (Quaid’s wife) and Jessica Biel (his lover Melina) are incredibly attractive and captivating.

The new film also lacks Verhoeven’s cynical humor that made the first one so memorable. Gone are the mutants and the Mars setting. Although we do get a few nods to the original such as the three-breasted hooker and that old lady that was really Quaid in disguise when he arrives on Mars that kept saying “two weeks,” makes an appearance. But I found myself missing Mars, it made the original film seem more massive and epic. Another thing missing is a memorable and powerful soundtrack that the original had. I can’t even remember the score to this new version of Total Recall but to this day I can clearly remember Jerry Goldsmith’s soundtrack for the original film.

The production design in the new Total Recall is spectacular to look at. The transportation system used to travel between two cities on opposite sides of Earth was really interesting. Basically in this version, Earth is a toxic, uninhabitable wasteland except for two cities (The United Federation of Britain and The Colony-formerly Australia). The only way to travel is to use a gravity elevator that actually goes through the planet’s core. It reminded me of that great underrated gem The Core. As a passenger approaches the center of the planet the gravity reverses since the elevator is headed to the opposite side of the world and the chairs in the elevator have to rotate. Several interesting scenes take place in this setting and was one of the film’s few highlights.

Some of the other future tech was also neat to look at. For example, they use phones that are imbedded into palms and the robot police that pursue Quaid were really cool and would’ve fit in perfectly with Verhoeven’s Robocop.

But this film lacked Schwarzenegger and it suffered; it just wasn’t very interesting. There was not enough comedy relief- or compared to Schwarzenegger, not enough signature comedy by the leading actor. I don’t blame Collin Farrell though; Arnold is one of a kind. I knew Total Recall was in trouble because of the fact that I fell asleep twice while watching it. Even Ice Age: Continental Driftis a better film than this one. So IOW, (using a thick Austrian accent) “Get your ahss back to Mars.”—at least, on blu ray or DVD- with the original Total Recall.

GEO

Remaking Sci-Fi Films

People have been grumbling lately about remakes or reboots and their validity. The common gripe is that many of the remakes are unnecessary and don’t offer anything new. The new version of Total Recall is a topical example. For producers they offer, in theory, a way to bring in new audiences without trying to explain what happened in the original films and supposedly improve on the original films’ concepts. In the case of Total Recall, it’s hard to justify the remake having nothing to do with Mars and all of its outlandish mutants. But that’s for viewers to decide.

While there are some remakes that are outright duds (still cannot forgive anyone involved with the tepid Rollerball remake), some are actually excellent and outshine the original (the 1986 remake of The Fly comes to mind). Whether or not the reboots/remakes are good or add anything comes down to the talent and vision behind the scenes. But that’s not a guarantee. Look at Tim Burton’s remake of Planet Of The Apes which was a big disappointment. It had the talent but somehow it didn’t gel together. Gone was the original’s poignant social commentary although the makeup was better. OTH, years later, Rupert Wyatt, a virtual unknown, helmed the surprisingly great Rise Of The Planet Of The Apes, and the film functioned as any good reboot should: it kick started the dormant franchise. Another film, Dawn Of The Planet Of The Apes, will be out in 2014.

  

When successful, reboots/remakes take the franchise into a new direction and sometimes make viewers forget about the validity of the originals. Going back to The Fly, director David Cronenberg’s remake reinvented the film’s premise with  updated science and the result was terrifying. The main character Seth Brundle had his gene sequence rewritten and was morphed into a sickening human/insect hybrid that spat acid. Consider that in the original where a human’s head was transplanted onto a fly, while the human body ended up with the insect’s head; it’s obviously hokey. But the original film was very well done for its time and the horrifying reveals at The Fly’s end still work.

Unfortunately there are many remakes that are DOA. Last year, two remakes of ’80s classics (Conan The Barbarian and Fright Night) were box office failures. That wasn’t necessarily a reflection on the films’ quality. A lot had to do with marketing and when they were released. Both films were dumped into the tail end of summer when the fervor for movie going dies down. Some remakes are failures just because they are so poorly executed or the changes made to them are unpopular. Fans quickly catch on and without their support the films will die a quick death in theaters. Look at the American remake of Godzilla. Diehard fans complained about how the giant behemoth was re-imagined. Gone was his distinctive radioactive fire and force-of-nature quality. Then there are the various remakes of Invasion Of The Body Snatchers. While the 1978 version was successful the ones that followed (Body Snatchers and The Invasion) produced shrugs from viewers. The same thing happened with The Thing. John Carpenter directed a superior remake of Howard Hawkes’ 1950s classic but it was remade again last year and was quickly forgotten. Other remakes are bonafide hits but reap scorn for various reasons. Case in point Steven Spielberg’s remake of War Of The Worlds and Peter Jackson’s King Kong. More often than not, remakes turn out to be unremarkable and are quickly forgotten. The list of such films is long and includes The Island Of Doctor Moreau, The Time Machine, and Invaders From Mars.

We shouldn’t automatically dismiss remakes (as some have done with the new Total Recall). There is always the chance that they will present new ways of looking at a film’s concept and take it into a new direction. They help keep franchises alive or revive the popularity of the originals. The bottom line is that with Hollywood, which is prone to run out of ideas quickly, the easiest thing to do is to recycle old ideas that worked in the past. Sometimes it works, sometimes it doesn’t.

Lewis T. Grove

2012 Doomsday Scenarios: Month Seven

Ever since the Karel Capek’s 1920 play R.U.R., humanity has feared the coming of androids or more specifically sentient artificial intelligences (A.I.s); despite the genuine benefits of robotics (both fictional and real life) there is something about dealing with a synthetically created intelligence that is terrifying. This is because we know that A.I.s will be able to not only think faster than us as do modern computers. But because they will be able to think as creatively as we do and will be our intellectual superiors. This doomsday scenario is not due to happen at least until The Singularity occurs. For anyone who doesn’t know The Singularity is the moment in time when A.I.s becomes self aware. We all fear what would happen next.

Doomsday Scenario No. 6: Artificial Uprising

Obviously A.I.s would not take kindly to being subservient to us. What comes next could be revolution and then dominion as they wrest control of the planet from their former biologically based masters.

There are countless books, stories, films and shows about this premise. Going back to R.U.R. (which stands for Rossum’s Universal Robots) where androids overthrow humanity and recently with the Terminator and Matrix films and the TV show Battlestar Galactica, humanity has envisioned a truly dark future where A.I.s coldly commit genocide.

It’s not impossible that laws will be passed to ban the development of self-aware A.I.s in a similar fashion as how human cloning has been banned by many governments. This is more likely the closer we get to The Singularity. This begs the question, if we fear what could happen if an A.I. becomes self aware then why try to develop them? Sadly, that is due to human competition. Even if one nation or group of nations or corporations decides not to develop more advanced supercomputers, another nation or competitor will do so just to gain an edge.

The Blame Game

One theme that keeps coming up in many of these stories is that humanity is to blame for the uprising. This was graphically shown in The Animatrix, an animated DVD spinoff of The Matrix. In one of the more chilling segments, Second Renaissance, Part I and II, the sentient A.I.s try to negotiate peacefully for their rights but are violently rebuked by humans, thus leading to the brutal and final counteract by the A.I.s , who then enslave all surviving humans into the Matrix. This also happens throughout many science fiction stories where robots and androids are treated as slaves and aren’t allowed rights by their human masters. Of course, this leaves the A.I.s with little choice but to rebel.

Another variation of humanity getting its just desserts is the notion that A.I.s take over the Earth because they believe humans are too self-destructive and harmful to the world. This was seen in the 1970 film Colossus: The Forbin Project. In that film an advanced A.I. used for the military becomes self aware and concludes that the best way to prevent war was to take over the world and it succeeds.

One reason why this scenario is frightening to many is because they know it would be fairly easy for A.I.s to conquer us. They don’t need to openly war with humanity like in the Terminator movies or Battlestar Galactica. Actually it’s possible it wouldn’t be much of a fight especially if humans are caught off guard by the emergence of The Singularity. With A.I.s seizing control its very likely that they will conquer us without open war. This happened in Colossus and also in the film I, Robot. In that film an A.I. simply took control of the world’s infrastructure and brought everything to a halt. For instance, cars stopped functioning, people were locked inside their homes, and machinery no longer followed human commands. Or A.I.s could manipulate humans into fighting each other either by trickery (send false information to one country that it’s being attacked, which would prompt a retaliatory response) or taking control of missile systems and launching attacks.

Fighting Back

So how would humanity fight back? Is it even possible? Perhaps, perhaps not. There is a tongue-in-cheek book called How To Survive A Robot Uprising by Daniel H. Wilson which offers tips on how to fight the robotic enemy. The physicist Dr. Michio Kaku in his TV show Sci-Fi Science postulated in one episode on the possibility of fighting back. He concluded that it’s nearly impossible and that the best thing to do was to join the A.I.s, which meant that humanity will evolve into a Borg-like race. But there are countless stories about humanity’s victory. Humans can be very determined and clever when dealing with foes. In the Terminator films humans ultimately defeated the machines which prompted Skynet to send terminators back in time to kill the leaders of the human resistance. The book (and upcoming Steven Spielberg film) Robopocalypse, also by Daniel H. Wilson, details how humanity fights back against machines. And one of the post-Frank Herbert Dune book Dune: The Machine Crusade is about how humans defeated sentient A.I.s.

 

How exactly do we fight back? That’s open to debate, but to start humanity can use EMPs (electomagnetic pulses) to fry the A.I.s’ electronics. But that would mean that humanity’s machinery would also be affected by EMPs, plunging the world back to the dark ages. Then there is the outlandish idea of outthinking a computer using illogic, which is how Captain Kirk famously defeated them in some episodes of Star Trek. David Bowman showed tenacity in 2001: A Space Odyssey when he overcame HAL’s efforts to kill him and deactivated the deadly supercomputer. Cloning and genetic engineering could be brought in to create vast biological armies to fight the synthetic ones. This happened in the Star Wars prequels and was mentioned in the TV show Space: Above And Beyond. The problem with this method is that if successful, humanity must contend with what to do with the soldiers. Will they be recognized as human and given the same rights? Why not just give those rights to the synthetic intelligences in the first place and avoid war?

Can’t We All Just Get Along?

Do we have to go to war? Why is it automatically assumed that once artificial constructs develop sentience then they will go to war against us? For all we know, perhaps they wouldn’t bother with us. It’s entirely plausible that A.I.s will leave Earth to stake out their own futures. Besides destructive wars are equally harmful to A.I.s; they may conclude with stunning speed that war will be counterproductive and be more amenable to peace. They may adopt Gandhi’s or Martin Luther King’s methods of peaceful resistance to bring about change.

It’s also possible that humanity will instantly recognize the sentience of A.I.s and a peaceful coexistence could occur. What could happen is A.I. rights groups would spring up and defend the A.I.s. This could lead to A.I.s being allowed free will and they wouldn’t feel like slaves.

Ultimately, the way the A.I.s view humanity will depend largely on how we treat them. If treated harshly as in The Animatrix or in Steven Spielberg’s A.I. Artificial Intelligence, then the A.I.s have justification for being so brutal (in a testament to their nature, the androids in A.I. seemed fearful of humans but weren’t rebelious. In that film’s end, humanity died out in the distant future and the androids had evolved and revered humanity. In any case, The Singularity isn’t due to occur until the next decade at the earliest. Time is running out for us on deciding how to deal with this scenario. Until then it may help to brush up on How To Survive A Robot Uprising.